Monday, August 21, 2023

Shadowrun - Fixer Levels

Came across this and it seems as relevant as ever. Feel free to use this to instruct your players on their place in the cyberpunk hierarchy.

...

You are at level D. That makes you a D-Lister. Your fixer's name is Benny.

Benny is known as a person of interest to the local law enforcement community. He himself only makes introductions and people are grateful for those introductions. That's why they give him money, otherwise they do not get further introductions

Once you move up to the C-List people start using their last names. Given names like Mr. Adams who is a lawyer or maybe just looks like a lawyer or maybe just talks like one. Instead of saying "I know a guy" Mr. Adams will say "I have a client in need of services." Anyway, the phrases change and the money gets higher, but so do the risks.

When you get to the B-List? That's when people stop using names entirely. You'll probably have a cool street-name and the person hiring you will call himself Mr. Johnson. This is obviously not his real name.

Be careful as names have power and that power is reputation. A person who you don't know? He doesn't face the consequences of his actions if he decides to screw you over. That's the B-List. The money is really good and the risks are really high

Paradoxically at the A-list everything goes back to normal. At this point you probably have a steady client list or there is a corp or other organization you work for full-time. They recognize the value of a good asset and are not going to screw you over. This is the level where real names start coming back into play including things like bank account numbers and Social Security numbers.

You will probably have a title like security consultant or executive protection services and everything will be nice and legal. You won't even have to run away from the cops anymore. That's the sort of work that you can farm out to B-Lister's.

E-listers have no fixers. They either burnt their fixers by acting like amateurs or refused to pay their bills or they're just starting out and have no idea what they're doing. Or they are just street scum. It's not good to be an E-Lister.


Tuesday, August 1, 2023

Gothic Genres Mood Music

Sometimes you want some mood music and thanks to music streaming sites? You can can get it in all the colors of the rainbow. If music came in colors.

But what if you wanted mood music that would fit a particular sub-genre of Gothic horror? Well normally neither I nor the streaming service of your choice would be of much help, but someone who can is Jack W. Shear. While no longer available, he did a deep dive into the Gothic in his Tales of the Grotesque and Dungeonesque which included a detailed breakdown of Gothic sub-genres, including suggested playlists.

Entirely for my own benefit, I took those suggestions and converted them into Spotify playlists, but there's no reason I should have all the fun. Besides there's some good tracks on there so you should check them out. Also sort by title since the default is by the name of the artists as I added them.

The playlist for the Macabre Dozen, along with a short description of the environment they are trying to invoke is below.

Cold Northern Wind

The Gothic is about mood as much as anything, and nothing generates mood like the environment. Decrepit castles and windswept moors? You probably are already conjuring an image of a virtuous heroine in a nightdress. But what if the environment was further north, into the icy wasteland of the arctic where the grip of the encroaching ice is only eclipsed by the encroaching grip of madness?

Dark Medieval Times

The Gothic leans heavily on the medieval as a symbol of dark superstitions and passions that are not as forgotten as we would like to believe. Why not cut out the middleman and plunge your PCs directly into the medieval era, and not the sanitized D&D version. There's no shining armor, just dirt, blood, fear and death. It's 1183 and everyone has knives because you are all barbarians

Southern Gothic

This is practically cheating. The Gothic is all about buried secrets and here it is in 2023 and the State of Florida wants schoolkids to believe that slavery wasn't all that bad. You can't throw a goblet or elaborate candelabra in the American South without knocking over a Gothic trope.

Behind the Facade of the Seaside Town

You guessed it. This is “The Shadow Over Innsmouth” and all of Lovecraft's referencers. There's a reason for this. Not only is it a great story, and the linchpin of Delta Green? It's also about every conflict between locals and tourists (or town and gown if you prefer) dialed up to eleven.

Pilgrims in a Strange Land

Did you ever read The Crucible by Arthur Miller and think “Those poor, poor pilgrims.” No? Imagine yourself a sinner in the hand of an angry god, fleeing from the licentiousness and immorality of a continent wracked by war and strife. You and a small group of the righteous make it to a pristine, new land. Only to face a dark and implacable wilderness. And then you learn, to your dawning horror, that your own colony is rife with sin and corruption.

The Urban Gothic

I was pleased to see Dark City on this list, and if you haven't seen it you should totally watch it and fast-forward past the first minute. It's an opening monologue that tells too much. You don't need ancient crypts and lonely castles to invoke the Gothic. There are plenty of dark secrets down unlit alleyways and in dusty record halls. Help is also far away when you are just another nobody among the teeming masses. Be careful though that you don't veer into Noir territory.

Pagan Outskirts

There's been an unusual resurgence of Folk Horror lately and I'm not sure where it's coming from. I really need to see Midsommar because that's the only thing I can think of that could be causing it. The big influence here is the amazing The Wicker Man which was remade with Nicholas Cage. He was in enough good movies that we will give him a pass on this.

High Gothicism

Shear defines this as the peak of Gothic popularity in the late 18th - early 19th centuries with a focus on taking the disturbing elements of the Gothic and placing them in a conveniently backwards, European locale. This suited the prejudices of UK and American readers just fine and also played well with the dawn of Romanticism. The end result was Vincent Price hamming it up in low-budget Edgar Allan Poe flicks, so all's well that ends well.

The Gothic West

Bleak landscapes? Check. Stagecoaches carrying innocents through dangerous wilderness? Check. Fiery passions barely held in check? Double check. The Spaghetti Westerns with their intense atmospherics paved the way for a Gothic take on the Old West but the 1990s Western revival, including the release of horror RPG Deadlands really showed how flexible the setting could be.

Inside the Black House

Abandoned castles and isolated mansions feature prominently in Gothic fiction, but what if you take the entire setting and condense it down to a single building? Mike Flanagan's adaption of The Haunting of Hill House on Netflix showed that such a location can be both sprawling, claustrophobic and filled with terrible secrets just waiting to be uncovered.

The Pit Stop in Hell

Enough with the harpsichord recitals and vague feelings of dread. Let's bust out the fake blood, fire up the motorized gardening implements and fight some cannibalistic slashers. This setting is pitched as a high-action interlude in a regular campaign and is a clear homage to The Texas Chainsaw Massacre and all its imitators. The idea of a seeming refuge turning into a desperate struggle for survival may not be Gothic, but it has its antecedents in The Island of Doctor Moreau by H.G. Wells and The Most Dangerous Game by Richard Connell with obligatory SMBC comic link.

Through the Looking Glass

Like The Pit Stop In Hell, this is pitched as a way to introduce a tonal shift to give a new perspective in an ongoing game. Perhaps after defeating the Big Bad Evil Guy the PCs now discover that the world wasn't as simple as they thought. The normal becomes strange, up becomes down, and beans become peas in a surrealistic shout-out to Lewis Carroll. L. Frank Baum, and David Lynch. One influence that Shear cites is the highly underrated JAGS Wonderland which is definitely worth a read.


Tuesday, January 17, 2023

January Update: The 2023 Edition

Since I'm technically in the game publishing business I should weigh in on Wizard of the Coast's idiotic plan to invalidate the Open Gaming License. The fact that every company out there is rushing out their own license in an effort to capture the free labor that Dungeons and Dragons just lost should tell you everything.

For a game built on fairy tales you'd think someone would have remembered the one about the goose that laid the golden eggs. Because some bean-counter declared the property "under-monetized" they decided to piss away twenty years of goodwill, just as the hobby was exploding and a new movie was about to debut.

Fortunately when all is is said and done there will be a new banner to rally behind, probably from Paizo but it is too early to tell. I'm not sure if it will affect any of my projects though. My output cratered last year and part of that was being unsure what rule system to adopt for some of the more involved settings.

Now that I'm getting back in the writers seat I'm not sure that I'm going to pick a ruleset. My next book, the first in a series I'm going to call Set Dressing, will tackle rules questions by making vague suggestions with an "ask your GM for permission" caveat. We'll see how that works out.

Friday, July 8, 2022

And we are up...

Looks like my submission got approved by DriveThruRPG today. According to the site I've had about six downloads so far. No payments, but if I got any it would be an unexpected bonus.

You can find the site in all of its Web 1.0 glory here: 

https://www.drivethrurpg.com/product/402145/Warning-Order-1-A-Fistful-of-Tables


Tuesday, July 5, 2022

Breaking into the Big Leagues

Remember how I said my next project wouldn't be DriveThruRPG's game jam? Well it isn't.

Remember how I also said my next project could be anything on a hard drive full of unfinished projects? Well it also isn't. 

It's Warning Order #1 again. I just pushed it to DriveThruRPG, which is kind of like the New York Times of downloadable RPG products.

I'll be posting the link once I get approval, but in the meantime, my next project is sort of set. There was an old Harry Turtledove story called "The Road Not Taken" which had hostile aliens invade modern-day New York with... flintlock rifles. It turns out that interstellar travel and gravity control is pretty simple and most species discover it pretty early on and either stagnate Spanish Empire-style on interstellar conquest or get enslaved by a mildly more advanced power. Humanity went down a different path which makes us the Vorlons of the setting. Or Voltrons if you prefer. Either way, obscenely powerful due to a quirk of technological progress

And I've got a hard drive full (well 0.1% percent full, modern hard drives are pretty big) with obsolete and never-used technology. Stuff like 1950s-era vacuum tube cyberdecks wielded by atompunks, powered armor suits inspired by Italian supercars from the 1960s, and a century of undersea settlements where decades are preserved like moments caught in amber.

Still working on the series title, and which one to polish up first.

Monday, June 13, 2022

Warning Order #1 : A followup

 It's been about two weeks since I submitted Warning Order #1, my first published supplement to the FIST:JAM OPS and the results are in. 

  • I'm a top ten finalist, which isn't bad as there were nearly 40 entries and most of the guys above me were ones I gave high ratings to.
  • You can't see the breakdown, or at least I can't, but I got six ratings. All of them were either a four or five out of five. It turns out I can see the ratings and I guessed wrong. I got five fives and one two!
  • As of today the file was downloaded 56 times, paid for zero times and I picked up eight followers who want to see what I do next. 
  • What's next? Well I have a hard drive full of half-finished projects, but the game jam's built-in deadline gave me something to aim for. It didn't matter if it was perfect, just as long as it was good enough and done on time (Editor: Old Reporter Saying). I'll be keeping an eye out for the next one that matches up with my interests.
  • It will probably NOT be the Pocket Quest 2022 on DriveThruRPG. While the theme of summer camp is broad enough, the requirement that it be a standalone game is a deal-breaker. There are 1,001 one-page RPGs out there and most of them solidly uphold Sturgeon's Law.

Wednesday, June 1, 2022

Warning Order #1 : A Fistful of Tables

Just released Warning Order #1 : A Fistful of Tables on itch.io. In the time it took me to make sure it was up correctly it has already been downloaded a half-dozen times.  

To quote my own marketing text?

Warning Order #1 is a collection of system-neutral tables for paranormal Cold War action. It is intended to help game masters prepare scenarios and fill gaps on the fly.

Loaded with plots, devices, names, organizations and countries for your PCs to defend and/or blow up, this supplement will make getting to the action faster and easier.

It's available at https://irregular-wisdom.itch.io/ as will all of my future releases. That is until I hit the big time and get myself a drivethrurpg account, but let's keep hubris in the box for now.

Thumbs up to the makers of FIST and the other participants in the FIST:JAM OPS. Without them who knows how long it would have taken for me to dip my toes in online publishing?